Devlog

Revenues down 10% πŸ“‰ Block history πŸ•¦ Codex 2.0 πŸ“ | Behind the scenes | Devlog #7 πŸ“’

Hey everyone, it’s Maslow. I apologize for not giving more updates in the past few weeks. It has been quite difficult for me, primarily due to the declining revenues. In fact, the revenues are not getting better, but instead, they are getting worse. To address this issue and provide more value to the users, I …

Revenues down 10% πŸ“‰ Block history πŸ•¦ Codex 2.0 πŸ“ | Behind the scenes | Devlog #7 πŸ“’ Read More »

Dynamic groups 🦾 On the fly tokens 🧚 | Behind the scenes | Devlog #6 πŸ“’

Hello everyone! Maslow here. I hope you’re all doing well. It’s been a week since the last update, and I’m happy to say that Harpy is feeling much more stable now. I want to express my gratitude to all of you who reported issues and bugs. Your feedback has been invaluable in improving the platform. …

Dynamic groups 🦾 On the fly tokens 🧚 | Behind the scenes | Devlog #6 πŸ“’ Read More »

Introducing Harpy 2.0 πŸŽ‰ Revamped Features and Future Plans ⚑️ | Behind the scenes | Devlog #5 πŸ“’

Hey everyone, it’s Maslow. I’m excited to announce that after seven months of hard work, Harpy 2.0 is finally live! It has been quite a difficult week, but I am proud to say that the revamp is complete, and the platform is better than ever. During the revamp, I recorded all the different steps of …

Introducing Harpy 2.0 πŸŽ‰ Revamped Features and Future Plans ⚑️ | Behind the scenes | Devlog #5 πŸ“’ Read More »

Revenues update πŸ’° Alpha Release Week 🀞 | Devlog #4 πŸ“’

Hey everyone, it’s Maslow. This week is an exciting week because we are getting closer to the alpha release of Harpy, the Community-driven Virtual Tabletop platform for tabletop role-playing games (RPGs). I have been working hard on the development, and if everything goes as planned, we should be able to launch soon. While there are …

Revenues update πŸ’° Alpha Release Week 🀞 | Devlog #4 πŸ“’ Read More »